Saturday, May 21, 2011

Drawing Poses...

When you're drawing and designing fight and movement pose for the human body, in a 2-D illustrated context, on paper, there are two types of people you should think like.

When posing characters and designing / drawing their poses, you should think like
  1. An Animator
  2. A Hong Kong Choreographer
The human body looks best when it has flexibility, movement, dynamicism, and balance.

I've seen artists who are amazing at things like character design, who draw incredibly detailed, and yet their poses suck ass. Characters just standing or sitting around looking pretty or sexy is like food you don't get to eat. Well, they did HALF OF the work anyway. Too bad their poses are so dull.

But yes, pose design can be simple, or complex. Bending the limbs and bones of your character without "breaking" them can be a challenge, but the aesthetics of anatomy and animated or illustrated choreography are a very satisfying thing. The more flexibile a character is in motion, the more liberated we feel looking at his or her design. Poses can be beautiful or ugly, just as costumes and anatomy are...

-J.M.-