Saturday, December 28, 2013

Skipping out on Japan

My working in L.A. has very little to do with being "lured away from the anime industry by the evils of Hollywood",

And has a lot MORE to do with Japan's own discriminatory anti-employment attitudes towards American foreigners and fans. If you WANT to work in L.A., (and you work hard) you still can to find highly profitable employment there, to this very day and well beyond it. IF your work fits in. Not so in Japan. There's no opportunity for American artists in Japan BECAUSE of discrimination in the anime industry.

There are a lot MORE opportunities to work in Canada and America.

In terms of Japan's attitude for America. Their culture's perfectionism has gotten in the way of its accessibility to the outside and especially WESTERN world.

There is still PLENTY of opportunity to draw cartoons in the west, including action cartoons modeled after anime. If you like to draw anime and action cartoons and Japan rejects your work or refuses to employ you as it does many, make the kind of cartoon you would in Japan if given the opportunity, but with an American studio (i.e. DC Animated, South Korean Studios, Rough Draft, Marvel, SYFY, Nickelodeon, CN, etc). There's a growing market for mature action animation in America, Korea, and France.

The more Japan rejects Americans creative and business offers for collaboration on film and broadcasting, the more desire there should be in the hearts of Westerners to develop and build a functional and competing American market that serves the same demographic and genres that is funded by America and Pan-EurAsian Producers.

If artists and writers can't make anime with Japan, what the hell's stopping people from making and developing action, fantasy, and science fiction cartoons (both CGI and 2D) With OUT Japan.

I'm a big fan of the "If you don't want to help us make some we'll make our own without you guys. Screw you guys, I'm producing my own" attitude.

I did it with YouTube and internet broadcasting. I can do it with animation too. I hope.

This Blog Made in U.S.A.

As much as as I want to promote cross cultural transnational harmony, in a business and higher ups sense, TECHNICALLY, if it's a foreign market, it's a COMPETING market. Not necessarily a friend. 

Just like if you're working at Cartoon Network, Nickelodeon is a competitor, not a  friend. 

It isn't racist to compete against foreign businesses. That's just how business is. Sports is the same way, with the Olympics. Countries can admire and copy each other, but technically they're all still competing with each other and playing for their own team. That's what art and commerce is now.

Hollywood live action movie studios and American video game companies have done a MUCH more efficient job of keeping in step with Japanese competitors overseas than TV networks ever did. TV Networks in America like Fox and NBC and Nickelodeon often fail and suck quite hard at keeping in step with the quality of Japanese animated programming in the way companies like Valve, Lucasfilm, and Paramount do....

As much as I hate to judge things and projects based on initial appearance, the visual quality of art often DOES come down to work strategy and the volume of work put into it. You can  tell which artists are putting in thousands of hours of labor and who's phoning it in, with the exception maybe being people with inner demons and psychological problems plaguing them (yours truly).

You can tell who's trying and who's not just by looking at the final illusion and image of the art. The hardest working artists draw the most amazing art. The laziest artists draw like children. 95% of the time.

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