Tuesday, August 26, 2014

How to Draw Comics-&-Manga Fighting.....

There are many tricks and techniques to drawing fighting, such as compositing, choreography, action poses, foreshortening, speed lines, and layering.

But here's a trick I picked up with OUT the aid of tutorials are books, a trick that will make drawing action in a sequence that much easier:

All motion in comic books is freeze frame static motion. That means, its not animation. Nothing moves. The point is to create the ILLUSION OF MOTION with static and motionless, or to put it in a more obvious way, movie paused and frozen in place static imagery.

No matter how intense your punches and kicks, and sword swipes, and gun shots, and weapon and limb movements, no matter how you want your motion to look, there's no way to avoid making it conform to what I like to call, 

"The Pause" or "The Freeze Frame Effect". All motion in comic books is and looks frozen in time, no matter how bloody, violent, ballistic, fast, blurred, intense, speed liney, or frenetic and frantic it's conceptual motion is. The idea behind the art is moving, not the drawing and art itself. The drawing will never move itself. The drawing IS ALWAYS FREEZE FRAMED AND FROZEN! 

I think part of why I had so much trouble figuring it out was that I tended to watch a lot of animation and storyboards for animation, NOT AS MANY COMICS. Animation IS motion and timing.

Comics is static, stationary, freeze frame motion, not matter how many speed lines, special effects (like flames and smoke) or weapons it uses. The final panel still has to be a freeze framed static image with no real motion on a flat page.

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