While 2006 was a watershed and
breakout year for Online Video. There's still a lot more people, companies, and
entrepreneurs can do with it. From Los Angeles to Tokyo, Canada, France, and
Atlanta.
Probably one element that could
generate a LOT of profits for the online video market is live video. Not so
much as live events, but animation and studio made online and traditional films
and TV shows. I'm currently running a live online TV network, but it's not
going to be up until sometime next year.
However, we're definitely seeing two
markets emerging: The market for time and place shifting streaming video. And
the market for time and place shifting Live Video. Cartoon Network, Disney XD,
DirecTV, and Adult Swim (four major players) already have options for the
latter medium set up so you can watch live TV broadcasts from the mainstream,
on your cellphone or PC or wherever you maybe. And I'm sure Google will be
playing catchup with the live online broadcasting industry (the livestreams of
the world) in time.
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