Aspect-To-Aspect. In my
20s that was all I wanted to draw. Until it took over my entire panel
transitioning style.
That was the mistake I
made. I used aspect shots too much, to the point where it's been
interfering with my comic book storytelling ability. Even One Piece
uses fewer aspect shots than I do.
The transitions I need to
make happen are:
- Moment-to-Moment
- Action-to-Action
- Subject-to-Subject
- Scene-to-Scene
Too many aspect shots
interferes with the storytelling. It looks cool, but should be used
sparingly in my storytelling arsenal. I've gotten so good with
avant-garde aspect shots, I just assume that's the kind of shot I'm
going to draw, when it shouldn't be automatically or necessarily,
just every so often.
To be honest, in my early
minicomic days, I could easily tell a story. I didn't use any aspect
shots. But I was so obsessed with aspect shots, those types of camera
shots made the style of storytelling I was using too abstract, to the
point where I had abandoned moment shots and action shots entirely.
Even Hiroaki Samura uses SOME moment and action shots.
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