RETAS STUDIO PRO
Anime Production Software
Used by over 400 Studios and Colleges in Japan!
I discovered this software by surfing Pixiv...
Official Software Website with Download HERE:
http://www.celsys.co.jp/en/products/retas/
For digital animation
studios used by many pros, In the U.S. / Canada, animation studios typically
use Flash and Toon Boom to animate more traditional and stylized projects. One
of the best kept secrets in animation is what kind of software many Japanese
anime studios use to animate and complete anime production in Japan. One of the
non-photoshop programs that's most popular in Japan, and is starting to catch
on in the U.S. with pioneers such as myself (as I've recently discovered online
by doing some research) is RETAS PRO. The really, REALLY amazing thing about
RETAS PRO is that it was specifically designed and programmed in Japan
originally for anime studio production. In Japan, 2-D Animation is an illusion.
The Japanese and nearly all (if not all) modern day 2-D anime studios use
software to animate, and compose shots, not just to do effects animation and
3-D projects. That sort of started with Production I.G., or at the very least
they were a major pioneer. RETAS PRO is not just good for digital production.
It's tailor made to create a sense of anime-specific
texture, shading, multiplaning, lighting, light refraction, blurring, editing,
and timing. If you want to produce animation in the United States that has
the look and feel of authentic anime production and style, RETAS PRO is the
go-to-program. The real miracle about RETAS PRO is how formatted to anime
industry standards its production style is. I foresee an increase in popularity
of digital 2-D programs like that one. If you know what you're doing on RETAS
PRO, and draw in an anime production style, there really isn't any kind of
limit to what one can do with that powerful of an animation software. I'm going
to read up on some tutorials, seeing as there are no books published on how to
use that software in America yet. I'm one of the first foreigners to get to try
it out apparently. So yet again I'm one of the first people in America or
anywhere to try a certain anime-manga animation production technique. This is
gonna be fun.
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